Edited by shantisands, 28 January - PM. From a RP standpoint it seems to me that a Dalish Elf or Dwarf PC would have no problem with defiling the ashes as they generally don't worship Andraste. Otherwise, I think any PC could be played so that Kolgrim's deal sounds good By SurelyForth - Fri Jan 29, am.
She was down to 5 Lesser Health Poultices when she reached Kolgrim. Making a deal with him was pretty much the only way the party was going to get out alive. I have no idea how they even managed the Guardian fight. SurelyForth Status: Offline. By Xetirox - Fri Jan 29, am. Most other choices in the game have some moral grayness to them i. You do it at the behest of some delusional dragon-worshipping zealots who were previously trying to kill you, who offer some vague reward that, after you do it the first time, will earn you no benefit in any future playthroughs , and want no part in stopping the Blight.
I was really hoping the situation would be more akin to how the demoer described it in this preview. He asked if I'd seen the urn when I went back to him I don't remember what I said about the urn, but I know it would've been as vague as possible, so that nobody would've over-used the Ashes , and got all excited about pilgrimmages to the Urn. Now, that's all good and everything, BUT Is that a bug, or an actual round-about way you can consistently "preserve the sanctity" of the Ashes?
Same happened to me, except I let Genitivi come to the temple. He stood at the entrance reading wall scriptures or something.
But as for the rest I did everything the same as you did. Allowed Brother Genitivi to mount an expedition to the Urn, killed the Cultists, killed the High Dragon, did not defile the ashes, talked to Genitivi again in Denerim afterwards for the expedition. The Chantry makes attempts to verify the rumours, but there came an official decree that no resting place for Ashes had been found.
If it was in those ruins once, it was no longer. Kusuri talk , February 13, UTC. The main article says 3 coercion ranks are enough to prevent Leliana from going hostile.
Checked the toolset, the XP bug is actually not a bug per se, as you get the XP for completing the Urn quest, when you exit to the Mountain Top, check your journal, the Urn quest will be set to completed. However, there are still two bugs present - first, you are actually supposed to get XP for completing this quest, but you only get Second, as mentioned on the main page, you get the XP every time you enter this area. Found the error in the toolset - the script only checks if you have the ashes in your possession.
It should also check if the quest is completed, this would ensure that the XP is granted only once, as afterwards the condition quest not completed yet will never evaluate to true. Still don't understand why only XP instead of are granted. Toolset explicitly says When talking to Kolgrim initially, Zevran will speak, and say something disparaging about the cultists. I gave the reply paraphrasing "But I like slicing and dicing religious freaks! I didn't notice and change in approval of other party members, I assume because Kolgrim attacked first.
Morrigan was with me and had encouraged me to listen to Kolgrim's offer. If you don't discover the body in the back of the shop, i. He will even say you can trade at the shop, but the shop keeper isn't there.
The locals will still call you a murderer though. My group was attacked by 3 drakes. PC Version 1. The wiki says that he'll lose approval if you kill Genitivi prior to hardening him.
But it seems that what i found was the contrary. On my current playthrough, i did the urn quest first before doing any of the 4 main quest plus Alistair had not been hardened yet. My party member at that time was Alistair , Morrigan , and Leliana. First i choose the dialogue option "Grueling, bla bla bla" and then i refuse by saying the line that is somewhat like "the urn is going to be empty if continuously taken?
Then i kill Genitivi. And after that to my suprise only Leliana that loses approval, unlike the wiki says that Alistair would also suffer approval hit.
Can anybody also confirm this? When you are ready to fight the High Dragon on the Mountain Top, move the camera angle up to the rock on which she is hiding. You can see the Dragon!! Taper and Black Pearl are detailed as being 'necessary'. On PC 1. I proceeded through the rest of the temple as with any other playthrough.
To my understanding their only purpose is to summon a wraith and unlock a codex entry. Apart from the applicable XP I have seen no reason that they are 'required' in any way. Any confirmation? Ordinarily when you step on the required combination of switches, the blocks will stay materialised permenantly. This is not so for me, they will deactivate as soon as someone leaves their switch, thus making progression impossible. Any help would be massively appreciated. This is an optional step, as players with high coercion can become Queen without hardening Alistair.
Alistair will agree to marry Anora if you talk to them about it. It is independant of whether Alistair is hardened or not.
However, if you let Loghain live and Alistair is not hardened, he will retract and refuse to marry Anora. The only way to let Loghain live and have Alistair marry Anora is to harden him. If you want Anora and Alistair to rule together, you must execute Loghain yourself; if a male Cousland Warden is angling for Prince Consort, he must have Alistair execute Loghain.
You can only marry him and become Queen-consort if you are a Female Human Noble. Unfortunately no, if you are a Dwarf Noble, you cannot become King.
Varric Tethras born Dragon is a surface dwarf and member of House Tethras. There are several different conditions in order to make this possible. Anora is not interested in wedding a non-human, nor mages.
Should I put the blood in andraste ashes? Did the warden poison the Urn of Sacred Ashes? Can you lie to Kolgrim? How do you beat the high dragon in Dragon Age Origins?
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